Pokémon Happy Meal Sales at McDonald’s Japan Further Limited to Only 3 Sets Per Group, but Trading Cards Will Not Be Distributed
Pokémon Happy Meal Sales at McDonald’s Japan Further Limited
Tokyo, Japan – August 14, 2025 – McDonald’s Japan has announced stringent new restrictions on its Pokémon-themed Happy Meal sales, limiting purchases to three sets per group from August 15 to August 17, 2025, following a chaotic promotional campaign that saw widespread food waste and scalping. The fast-food giant also confirmed that the highly coveted Pokémon trading cards, which sparked the initial frenzy, will not be distributed during this period. This decision comes in response to an overwhelming demand for the limited-edition cards, which led to significant operational disruptions and public outcry over discarded food. The episode has highlighted the challenges of managing high-demand collectibles in fast-food promotions and raised questions about consumer behavior, corporate responsibility, and the cultural phenomenon of Pokémon in Japan.
The Pokémon Happy Meal Campaign: A Recipe for Chaos
The Pokémon Happy Meal campaign, launched on August 8, 2025, was a collaboration between McDonald’s Japan and The Pokémon Company, designed to capitalize on the enduring popularity of the Pokémon franchise. For three days, from August 9 to August 11, customers purchasing a Happy Meal—known as a Happy Set in Japan—were promised a pack of two Pokémon trading cards: one guaranteed Pikachu card with exclusive artwork featuring the McDonald’s logo, and one random card from a pool of five featuring Sprigatito, Fuecoco, Quaxly, Ralts, or Riolu. Additionally, the Happy Meals included one of nine Pokémon-themed toys, released in phases over three weeks. Priced at approximately 510 yen (around $3.40 USD), the Happy Meal was an affordable way for families and collectors to acquire exclusive Pokémon merchandise.
The promotion was intended to delight children and families, aligning with McDonald’s long-standing philosophy of fostering “enjoyable dining experiences” and contributing to the “wholesome development of the hearts and bodies of children.” However, the campaign quickly spiraled out of control. Within hours of its launch, McDonald’s stores across Japan were inundated with customers, many of whom were not the intended audience of children and families but rather adult collectors and resellers aiming to profit from the limited-edition cards.
Social media posts and news reports documented long lines, packed parking lots, and overwhelmed staff at McDonald’s locations, even in quieter rural areas. One reporter from SoraNews24, identified only as Maro, described arriving at her local branch at 7:15 a.m. on August 9 to find a full parking lot and a drive-thru line stretching down the road. Despite ordering via the mobile app, she waited 50 minutes to receive her Happy Meal, underscoring the intense demand.
The promotion, originally slated to run through August 11, was abruptly halted within 24 hours as many stores ran out of the limited-edition cards due to “higher-than-expected sales.” McDonald’s Japan issued a statement on August 9, apologizing for the early termination and acknowledging that the situation had caused “congestion and confusion” in and around its stores.
Scalping and Food Waste: A Public Relations Nightmare
The chaos was driven largely by scalpers—individuals purchasing large quantities of Happy Meals solely to acquire the Pokémon cards for resale on platforms like eBay and Mercari. While the cards had a nominal value as part of a $3.40 Happy Meal, resellers listed them online for $25 to $40 each, with some complete sets fetching $50 or more. One listing even offered 10 unopened cards for $255, highlighting the lucrative potential of these collectibles.
This frenzy led to a disturbing side effect: widespread food waste. Social media platforms, including X, were flooded with images of unclaimed Happy Meals piling up on restaurant counters and discarded bags littering sidewalks outside McDonald’s locations. Videos showed pigeons pecking at food scraps next to crumpled McDonald’s bags, and one X user lamented, “I don’t know if you want to resell Happy Meals, but isn’t it a bit much to keep buying them all up like this every time? And throwing away the burgers is just way too immoral, seriously, I wish something could be done about it.”
The food waste sparked outrage among the public, particularly in Japan, where social etiquette and environmental consciousness are deeply ingrained. McDonald’s Japan condemned the behavior, stating, “McDonald’s does not tolerate the purchase of Happy Meals for the purpose of resale, or the abandonment or disposal of food.” The company acknowledged that its initial measures—limiting purchases to five Happy Meals per person and collaborating with Mercari to curb online reselling—were “insufficient” to prevent the chaos.
In some instances, tensions escalated to the point of requiring police intervention. Social media reports indicated that customers confronted suspected scalpers, with one video showing a Japanese customer chastising another for attempting to buy 40 Happy Meals despite the five-meal limit. A police officer was reportedly involved in one incident, instructing a customer to hand over some of their purchased sets.
New Restrictions and the End of Card Distribution
In response to the debacle, McDonald’s Japan announced stricter measures for the second phase of the Pokémon Happy Meal campaign, which began on August 15 and featured the next set of Pokémon toys. From August 15 to August 17, purchases were limited to three Happy Meal sets per group, down from the previous five-per-person limit. Orders of four or more sets would be refused, and the policy extended to mobile orders and delivery services. Additionally, the company warned that customers with a history of bulk purchases could face cancellation of their McDonald’s app membership. Most significantly, McDonald’s confirmed that Pokémon trading cards would not be distributed during this period, focusing instead on the toys to reduce the incentive for scalping.
The decision to halt card distribution was a direct response to the scalping and food waste issues, but it disappointed many genuine fans who had hoped to collect the exclusive cards. McDonald’s Japan issued a statement expressing regret: “We sincerely apologize for any inconvenience caused to customers who look forward to dining with their children, grandchildren, or friends due to these purchase restrictions. We will continue to review and improve these sales methods and measures, listening to the opinions of our customers and store staff.”
The company also vowed to return to the “basics” of the Happy Set, emphasizing its commitment to providing fun and wholesome experiences for families. However, the new restrictions posed challenges for larger families, with some customers noting that the three-set limit could force parents with multiple children to make difficult choices. One Reddit user commented, “I got four kids and now they have to share. Ooof.”
The Pokémon Phenomenon in Japan
The chaos surrounding the Pokémon Happy Meal campaign underscores the unique cultural significance of Pokémon in Japan, its country of origin. Since its debut in 1996 as a video game for the Nintendo Game Boy, Pokémon has grown into a global franchise encompassing trading cards, anime, movies, and merchandise. In Japan, the Pokémon Trading Card Game (TCG) is particularly popular, with collectors of all ages chasing rare and limited-edition cards. The McDonald’s promotion tapped into this fervor, offering exclusive cards that were reprints of recent sets but featured unique artwork, such as the Pikachu card with a McDonald’s logo.
The allure of these cards is not merely sentimental. The Pokémon TCG market has seen a resurgence since the COVID-19 pandemic, driven by nostalgia among millennials now in their 30s and 40s, as well as speculative investment. Rare cards can sell for hundreds or even thousands of dollars, with a single Pikachu card from the McDonald’s promotion listed for $25 shortly after the campaign’s abrupt end. Adam Goulston, a strategic advisor based in Japan, noted that the Happy Meals were a “very cheap way to acquire limited-edition inventory for resale,” making them an attractive target for scalpers.
This is not the first time a Pokémon-related promotion has caused chaos in Japan. Similar incidents have occurred at retailers like Costco and GameStop, where collectors clashed over rare cards. McDonald’s Japan itself faced a comparable situation with a recent Chiikawa-themed Happy Meal promotion, which also led to sellouts and food waste. The recurring pattern has prompted calls for stricter regulations on scalping and better planning for high-demand promotions.
McDonald’s Response and Industry Implications
McDonald’s Japan’s handling of the situation reflects a broader challenge for companies partnering with popular franchises. The fast-food chain has a history of successful collaborations, including a recent BTS-themed Happy Meal that boosted sales in Japan. However, the Pokémon campaign exposed vulnerabilities in managing limited-edition collectibles, particularly in the digital age, where scalpers can exploit online ordering systems and resell items on global platforms.
To address the issue, McDonald’s Japan has promised to work with third-party platforms like Mercari to curb scalping and is considering further restrictions, such as limiting sales to one Happy Meal per customer or banning mobile orders entirely during promotions. Some have suggested allowing customers to purchase the promotional items separately, as was common in the U.S. in the 1990s and early 2000s, when Happy Meal toys could be bought for $1–$3 without the meal.
The incident has also sparked a broader conversation about food waste and corporate responsibility. Japan’s emphasis on reducing waste made the images of discarded Happy Meals particularly jarring, prompting criticism from consumers and advocacy groups. Some have called for McDonald’s to donate unsold food to shelters or charities, while others argue that the company should have anticipated the demand and produced more cards to reduce scarcity. A Reddit user with experience in the printing industry noted that producing millions of cards is feasible, suggesting that the limited supply was a deliberate choice to drive demand.
Consumer Perspectives: Fans vs. Scalpers
The Pokémon Happy Meal saga has divided consumers into two camps: genuine fans and opportunistic scalpers. For fans like Kiko Ochoa-Beovides and Madison Hodges, who purchased 25 Happy Meals at a McDonald’s on the Yokosuka Fleet base, the campaign was a rare opportunity to collect Pokémon cards and toys. The pair ensured that no food went to waste by distributing excess meals to others, demonstrating a responsible approach to their fandom.
In contrast, scalpers’ actions drew widespread condemnation. Social media users expressed frustration with resellers who prioritized profit over the spirit of the promotion. One X user remarked, “I’m sure there are adult Pokémon fans who genuinely want the cards, but these resellers are truly embarrassing.” The backlash has fueled calls for stronger anti-scalping measures, such as requiring proof of purchase with a receipt to claim promotional items or limiting sales to in-store transactions.
Looking Ahead: Lessons for Future Promotions
As McDonald’s Japan navigates the fallout from the Pokémon Happy Meal campaign, the company faces pressure to balance profitability with social responsibility. The decision to limit sales to three sets per group and halt card distribution is a step toward mitigating scalping, but it may not fully address the underlying issues. The Pokémon franchise’s massive popularity, combined with the speculative nature of the TCG market, creates a perfect storm for such incidents.
Industry experts have mixed views on the campaign’s impact. Guy Llewelyn, a professor at EHL Hospitality Business School, argues that the collaboration was a net positive for McDonald’s, as the “equity gained from the promotion will outweigh the short-lived surge of negative press.” However, others warn that the food waste scandal could damage the brand’s reputation in Japan, where consumers value corporate accountability.
For The Pokémon Company, the incident highlights the challenges of managing a brand with a passionate, multigenerational fanbase. Future collaborations may require more robust planning, such as extended promotional periods, higher card production volumes, or alternative distribution methods to ensure accessibility for genuine fans.
Conclusion
The Pokémon Happy Meal campaign at McDonald’s Japan, intended as a joyful celebration of a beloved franchise, instead became a cautionary tale of consumer frenzy, corporate miscalculation, and societal values clashing with commercial interests. The decision to limit sales to three Happy Meal sets per group from August 15 to August 17, 2025, and to halt the distribution of Pokémon trading cards reflects McDonald’s attempt to regain control after a promotion that spiraled into chaos. This episode offers valuable lessons for businesses, collectors, and policymakers, while underscoring the enduring cultural power of Pokémon in Japan.
The primary driver of the chaos was the intense demand for limited-edition Pokémon trading cards, fueled by a combination of nostalgia, fandom, and speculative investment. Japan, as the birthplace of Pokémon, has a unique relationship with the franchise, where collectors of all ages view rare cards as both cherished keepsakes and valuable commodities. The McDonald’s promotion, with its exclusive Pikachu card and low-cost entry point, was a magnet for scalpers who saw an opportunity to profit on platforms like eBay and Mercari. The resulting food waste—piles of uneaten Happy Meals discarded on sidewalks—struck a nerve in a country that prides itself on resource conservation and social etiquette.
McDonald’s Japan’s response, while swift, revealed the limitations of its initial strategy. The five-meal-per-person limit and collaboration with Mercari to curb reselling were insufficient to manage the overwhelming demand. The new three-set-per-group restriction and the decision to halt card distribution are pragmatic steps, but they also highlight the difficulty of balancing accessibility for fans with deterrents for scalpers. The company’s apology and commitment to “return to the basics” of the Happy Set reflect an acknowledgment that the promotion deviated from its family-oriented ethos.
This incident is part of a broader pattern in Japan, where high-demand collectibles often lead to chaos. Similar issues have plagued other Pokémon promotions and collaborations, such as those with Chiikawa, indicating a systemic challenge in managing limited-edition merchandise. The speculative nature of the trading card market, amplified by the internet and global e-commerce, has transformed what was once a children’s hobby into a high-stakes enterprise. Scalpers’ ability to circumvent purchase limits through multiple online accounts underscores the need for innovative solutions, such as requiring in-store verification or offering promotional items separately from meals.
From a corporate perspective, McDonald’s Japan faces a delicate balancing act. The Pokémon collaboration drove significant sales, contributing to the company’s strong second-quarter performance in its international markets. However, the negative publicity surrounding food waste and store disruptions risks alienating consumers in a market sensitive to corporate responsibility. The company’s pledge to work with third-party platforms and explore stricter purchase limits is a step toward accountability, but it may need to go further. For example, adopting a model where promotional items are sold separately, as was done in the U.S. in the past, could reduce food waste while ensuring fans have access to desired collectibles.
For The Pokémon Company, the incident raises questions about how to manage its brand’s massive appeal. The limited supply of cards, while intended to create excitement, inadvertently fueled scalping and waste. Producing larger quantities or extending promotional periods could make cards less scarce and less attractive to resellers, though this risks diluting the exclusivity that drives demand. Alternatively, partnering with retailers to distribute cards through other channels, such as direct sales at Pokémon Centers, could bypass the logistical challenges faced by fast-food chains.
Consumers also bear responsibility in this saga. While genuine fans like Kiko Ochoa-Beovides and Madison Hodges demonstrated how to engage with the promotion responsibly, scalpers’ actions sparked widespread condemnation. The public outcry on social media reflects a broader frustration with scalping culture, which has disrupted hobbies ranging from trading cards to sneakers. Grassroots efforts, such as calling out scalpers in stores or advocating for anti-scalping regulations, suggest a growing demand for change.
Policymakers may also have a role to play. The food waste issue has prompted calls for stricter regulations on scalping and waste disposal, particularly in the context of promotional campaigns. Japan’s government could explore measures like requiring companies to donate unsold food or imposing penalties for wasteful practices. However, such regulations would need to balance consumer freedom with corporate accountability, avoiding overly restrictive policies that stifle creative marketing.
Ultimately, the Pokémon Happy Meal fiasco is a microcosm of larger trends in consumer culture, where nostalgia, scarcity, and profit motives collide. Pokémon’s generational appeal—connecting millennials with their children through shared fandom—has transformed it into a cultural juggernaut, but it also makes it a lightning rod for controversy. McDonald’s Japan’s experience serves as a warning to other brands: collaborations with high-demand franchises require meticulous planning and robust safeguards to prevent chaos.
As McDonald’s Japan moves forward with its Pokémon toy promotion, the absence of trading cards may reduce scalping but could also dampen enthusiasm among collectors. The company’s ability to restore trust and deliver on its family-oriented mission will depend on its willingness to innovate and listen to its customers. For now, the Pokémon Happy Meal saga remains a vivid reminder of the challenges of harnessing fandom in a world where passion and profit often go hand in hand.




